device--any stratagem, trait, or narrative technique that triggers consequences in a story; a framing pattern for including one or more stories within a longer work; a catch-all for narrative technique, metaphor, props, mistaken identity.
Although the reader may not see the device immediately, its cumulative effect begins to tell at some point and the reader goes forth, making assumptions about the left-handed individual who walks with a slight limp, causing the reader at the appropriate moment of hearing the sound of a halting step behind the protagonist in the alleyway to suspect that the protagonist has been betrayed and is about to suffer unknown consequences.
Another such device is a frequent cliche in low-grade horror films where, #1, the protagonist is specifically warned about going up to the attic, and #2, the protagonist goes up to the attic, where it is quite dark and, #3, steps on something that produces an eerie yowl. #4, the genesis of the yowl was a cat, identification of which produces the catharsis out of early Greek drama, setting the protagonist for stepping something which produces an eerie yowl but the something is not a cat, it is the reason the protagonist was warned against going to the attic in the first place.
Device may also be point of view, particularly if the use of that particular point of view goes out on strike against a convention such as having a story or novel narrated by a dead person, such as the narrator of Machado de Asisi's Epitaph for a Small Winner or Alice Seybold's The Lovely Bones.
See also Mark Twain's The Prince and the Pauper, in which two identical-appearing boys have their roles transposed, and Shakespeare's Twelfth Night, in which the character Viola pretends to be a young man, in which guise her love is sought by a woman, a device that could have stopped right there had Shakespeare not recognized the added device of having Viola fall in love with the man she is now serving as a confidante.
See also alternate universe novels such as those of the His Dark Materials Trilogy by Philip Pullman, in which the device becomes an entire universe parallel to but slightly different from our own.
See also details.
deadline--the time by which one or more characters in a story have to make a decision; the time by which a character was to have completed an assigned task.
Often a moment of exquisite tension, the arrival of the deadline is a threat even in the abstract sense of the main characters in a story being reminded that the meteor will strike in one day, the dam will burst by noon tomorrow, the planet Earth is doomed in two years if scientists cannot determine a way to shift the tilt of it on its axis, a patient in an episode of House, M.D., being consumed by her own immune system and only five minutes left in the episode, a wrongly convicted man facing lethal injection in six hours unless... Thus time running out; the guttering candle, the remaining grains of sand in an hour glass, the needle flickering even on a hybrid auto's fuel tank.
Deadlines are stress situations writ large; they infuse story with a necessary sense of inevitability, which is, after all, one of the ways story takes an alternate route from life.
Wednesday, February 11, 2009
Devices and Deadlines
Tuesday, February 10, 2009
Politics as Usual
politics--approaches to the use of power; systematic applications of problem solving; means by which divergent groups or individuals attend ethical, moral, and social issues; points of view regarding group and individual governance.
All characters have politics, whether they know it or not. A basic approach to determine a character's political views comes from investigating that character's family background, both in terms of the character's general political views but also from an assessment of that character's gender, the number of siblings, and when that character arrived in the family. Individuals who are adopted may have yet other political dynamics including a curiosity to learn the identities of their biological parents. Orphans or characters who have broken relations with family have yet another political as well as psychological dynamic.
For the writer, knowing the political Petri dish of the character's psyche is vital, providing information about the character's attitudes, responses, and readiness to form alliances and enmities. Of equal significance, a writer needs to consider his or her politics or lack of interest in the broader sense of politics, then investigate personal senses of awareness within family, friend groups, workplace associates, and ties with former classmates.
Of all the many influences likely to emerge in the themes of a particular writer's work, the writer's personal and broadband politics rank close to the top of the pyramid, influencing choice of characters and the types of conflicts in which those characters engage. As examples of writers whose politics or political interests seem to shine through their pages, Charles Dickens, Jane Austen, John P. Marquand, and Margaret Atwood inspire close study.
quest--a major goal for any character; an intensified apprenticeship undertaken in hopes of achieving virtuoso ability; a search, study. or other organized pursuit with a goal in mind; a systematic and insistent research; an attempt to find a meaning, relic, or understanding.
Sometimes a quest is for a tangible, physical place, other times it is the means by which a point of view or personal commitment is achieved. Everyone in fiction is on a quest. Often, relationships in fiction are abrogated because of conflicting quests, thus the importance of knowing what each character in a story wants, how seriously, and to what lengths the character will go to achieve the end results of the quest. Murder? Perhaps. Betrayal of principal? Perhaps. Treason? A likely possibility.
A popular add-on to the quest being achieved or realized can be found in the irony of B. Traven's The Treasure of the Sierra Madre. Was Charles Rider's quest in Brideshead Revisited any the less ironic? And what about the payoff of The Maltese Falcon? For a writer, knowing what a character wants is a major step toward realizing a memorable story; it is no less important for the writer to know how the character might behave having seen the quest through to completion. Would Gatsby have been truly happy with Daisy? For that matter, would Daisy have remained content to be with Gatsby? And while we're on the subject, Miss Elizabeth Bennett and Mr. Fitzwilliam Darcy each appeared at the conclusion of Pride and Prejudice to have arrived at a goal of a companionable, partnership-type marriage, but would they remain so ten years down the line?
Thus quest, the dramatic boulder of Sisyphus, poised at the peak of a hill.
Monday, February 9, 2009
A Whale of a Story
whale, the great (aka Moby-Dick)--a tangible, forceful adversary; a dramatic partner to the protagonist in story landscape; a presence eventually discernible as having an agenda opposing the protagonist.
Cruising along at mid-level in the sea of dramatic convention, surfacing on occasion for a gulp of air much as the whale does in real life, there is the convention of the worthy opponent, the man, woman, or child who not only believes utterly in the rightness of his or her position but who radiates the embodiment of that stand. It is the very strength of conviction within this opponent that drives the story toward its eventual combustion. Therefore it must be respected rather than demonized. In creating such a dramatic presence, the writer is clearly investigating opposing forces within his or her own sense of conviction and justice. It would be foolish to suggest that the great whale had a personal vendetta against Ahab or any crew member of the Pequod, but it is not so foolish to ask the reader-who-wants-to write, the writer within, as it were, to imagine the preparation need to prepare for portraying the role of the whale in a dramatized version of Moby-Dick. What does the whale want? The very question suggests parody, but that absurdity is mitigated by the further question: What does the whale represent? The whale represents forces of Nature, which is a start to the answer. The whale wants to survive, another answer. The whale has been witness to and present at events counter to its desire to survive.
In similar fashion that borders on risk of absurdity, it is instructive to think through the agendas and goals of the adversary, whether they be forces of Nature or teen-agers wanting to borrow the family car. This introspection is not for the purpose of finding the irrational in the dramatic partner. Rational partners don't make for drama, they make for moot court proceedings. Rational as he was, Sherlock Holmes could not have stood up dramatically without Dr. Watson. Although not an adversary in terms of plot goals, Watson represents a behavioral and social force antithetical to Holmes, just as Dr. Wilson represents antithetical behavior to the fictional Dr. Gregory House.
Let the great hulking whale represent a literary totem, representing the duality of partnership and adversary. A partner represents someone with whom the protagonist can confide, share, explore survival strategy. An adversary represents a threat to the protagonist's agenda in significant enough measure to cause the reader concern for the outcome of the story. Remember as well: the protagonist has caused some level of threat to the adversary--otherwise the adversary would not behave in such a gradually accelerating pattern of opposition.
The collision between protagonist and adversary can come suddenly, with no warning, in spite of preparations; the consequences may be highly physical as in plot-driven narrative or of more internal, morality-sensitive issues as in the character-driven story. Although a significant dramatic convention exists to turn the protagonist into a Cassandra, who is fated to see the future exactly but no one believes her, the consequences of a protagonist alone with no confidantes triggers the risky business of the protagonist having no place to go but interior monologue.
Think whale. Think partner. Think confidante. Then, without even having to think about it, you will be introducing layer upon layer of dramatic intensity.
Sunday, February 8, 2009
Agents of Change
literary agent--a former book editor; an individual who represents authors with publishers; someone to whom authors are required to assign a limited power of attorney, authorizing payments due the author be made to them; an individual who may have been the scape goat (fired from a publishing company) when sales figures sagged; an individual who often becomes a writer's scape goat when a project does not sell well; an author of form letters suggesting no new clients are being accepted.
The literary agent is the first hurdle the writer must pass; because of his or her expertise, informed judgment, and taste, the agent believes what all characters believe--the agent believes the agent is right. Often it will take more effort finding an agent to represent the work than a publisher to publish it.
NB: literary agents are not career coaches or MFCCs; they are skilled editorial workers.
subplot--a secondary plot line in a larger work of fiction, possibly involving different characters than those in the main plot; a thematic counterpoint of action to the major events of story; often a related series of events taking place in time past relative to the setting of the main plot; usually a series of events involving characters below front-rank status.
Because of length constraints, short stories are unlikely to contain subplots, but in the works of Louise Erdrich, which seem to have been carved from novels or have their origins as platforms for later novels, this construct is an anomaly; ditto Alice Munro. Novels with extensive layers of subplot emerge as being more dramatic and theatrical; this is particularly true of novels with multiple-point-of-view narration.
If the reader is not able eventually to see a reason for the presence of a subplot, the reader will likely regard it as padding. A good "excuse" for the inclusion of a subplot is parallel development, in which differing groups of individuals are subjected to the same dramatic situation.
theme--the metaphoric or symbolic message of a story; an abstract representation of authorial intent; a lesson, moral, or observation to be had from considering the consequences of various options.
Theme is similar to authorial style in that it is what remains resonant after the story had been written, revised, and published. Authors are often surprised at the emergent theme of a work after it has been written, an observation that is thematic in itself.
Most themes, when reduced to their basics, tend to sound banal: The brotherhood/sisterhood of humanity; Self-interest, Nihilism, Twilight of the gods, Man's inhumanity, etc. Fabulists, moralists, and academics eager for broader audiences, tenure, or both, added verbs to the equation, resulting in the apothegm, such as Art is long, life is short, or Blessed are the meek, or A bird in hand is worth two in the bush.
Saturday, February 7, 2009
Loss Leader
loss--the quality of having experienced or possessed something at one time, but no longer; a sense of something or someone being valued then wrested away by circumstance; an ability, a position or talent once enjoyed and used, no longer accessible either through neglect or a deliberate disassociation; a relationship such as a friendship, mentorship, or romantic connection abrogated by death, neglect,or lack of interest; a prized possession lost or stolen; sums of money or other trade-based media subjected to risk then forfeited through rules of the risk; the after-the-fact realization of something or someone of value being appreciated in retrospect.
Loss, an important coeval to experience, is a significant means by which a writer can convey to the reader a sense of who a particular character is; a simple laundry list of things lost begins to supply background, but dramatic focus on such internals as Innocence, Face (thus dignity), Ambition, Power, Youth, Confidence begins to sketch in an inferential picture of how the character will respond under specific circumstances. The focus on such dramatic externals as Agility, Hair, Teeth, Eyesight, Hearing, and particular abilities associated with performance that do not result in pain or stiffness further define a character and that individual's attitude.
Imagine a particular character, then, engaging the loss of a loved one, a special professional position, or some treasured relic or memento. Imagine as well a particular character becoming aware of lapses of memory. In such awareness and recognition or, conversely, by lack of awareness, a dimension of the character emerges, propelled by loss, by grief, or by the stoic presence of denial stalking the battlements instead of a ghost with an agenda. Think about Beethoven, who revolutionized the music of his day, writing some of the most sublime music of his life after his hearing had departed from him.
As in real life, characters will do things with greater purpose in their attempts to regain what has been lost or to attempt to protect what might next be lost, in so doing revealing even greater depths of themselves, embarking perhaps on an ever widening path of vulnerability.
We can learn more from a character once we discover what that character has lost.
Friday, February 6, 2009
Wile E. Coyote: The Things He Carried
products--equipment, merchandise, devises used by characters to advance story; material goods used by writers to denote living conditions, relative affluence, degrees of decadence, boredom inherent in characters; things people want or conspicuously do not want in stories.
Nowhere in stories are products given a more substantive and metaphoric treatment than the cartoon adventures of Wile E. Coyote. In these iconic dramatic ventures, Coyote lurches forth, a faithful replication of Mark Twain's description of the species from Roughing It. Coyote's hunger prods him to consider as prey The Roadrunner; the extensive number of Coyote-Roadrunner cartoons a monument to Coyote's abject failure. The rules surrounding the Wile E. Coyote landscape are myriad and inflexible, at once rendering the terrain a cross breed between Beckett and Krazy Kat. Coyote must not catch Roadrunner. Coyote's attempts at catching Roadrunner invariably end in his humiliation. Coyote may use devices such as explosive tennis balls, giant mouse traps, do-it-yourself tornado kits, and female Roadrunner costumes, but these and all others like them must come directly from the Acme Corporation. No other organization, neither Kafkan bureaucracies nor Orwellian imperialists, is so catholic in its offered menu of product; no government or manufacturer has such a smorgasbord of devices which, taken in totality, could be seen to represent the quintessential formula for curing all ails and supplying answers for all needs. In point of fact, some of the items on the Acme Corporation's list work, they simply do not work for Wile E. Coyote. But rules are rules, meaning Coyote has no recourse; if he is to use products, they must come from Acme.
Probably based on the ubiquity and comprehensiveness of the original Sears-Roebuck mail order catalogues, the Acme Corporation's arsenal of products and their built-in exclusivity for Wile E. Coyote become a metaphor for the writer who is setting forth, beginning with a particular landscape or locale, then basic rules of engagement between the major characters, then the source of materials the characters have at their disposal.
Wile E. Coyote's credit seems to be good so far as Acme Corporation is concerned; there don't seem to be any issues about accounts receivable. There are neither long, elaborate rationales about the Coyote-Roadrunner landscape nor the rules governing it. Neither, for that matter, are there distracting questions about the landscape within Beckett plays; Beckett stories hold up while being read, then become iron filings attracted to the magnet of the mind after the reading or witnessing ends. Similarly with Coyote and Roadrunner.
The message from Beckett ("Fail again, only next time, fail better.") inheres in the Wile E. Coyote cartoons; the after-the-fact paradigm of the cartoons with respect to story also becomes apparent with a personal deconstruction of the entire, precipitous southwestern mesa-butte landscape of the cartoon series.
Tim O'Brien has written a splendid account of American servicemen in Vietnam, The Things They Carried, a novel in which products play a major role in defining character and dramatic outcome. In the cartoons, Wile E. Coyote's frequent fate is having his hair singed off, falling to bottoms of steep declivities, being squashed by falling rocks or even the occasional debris from an Acme Corporation product; sometimes Coyote sustains all these fates simultaneously. O'Brien's characters inevitably reveal a distinct, moving relationship to a product, whether the product is a letter from a loved one (or a Dear John letter), a keepsake, a weapon. Coyote and O'Brien's "grunts" are set forth in an atmosphere and landscape that could not have suited Beckett better, thus is there a transcendent plateau reached and recognized when the writer brings characters with purpose and products to a locale, imbues them with constraints, restraints, and possibly even conscience.
Thursday, February 5, 2009
Waiting for Mr. and Perhaps Ms. Right
anticipation--the visualization of a future event or condition by a character, usually accompanied by an emotion; an intimation of a forthcoming emotional and/or political climate; anxiety over potential consequences as exhibited by a character; a reader's expectations about the fate of characters, the turn of plot, and critical scenes within a long story,
Characters come into scenes with anticipation and intent; readers come into story and longer works with concerns and hopes which are massaged by the writer; writers come into story with anticipations just as well, with expectations of how the story will develop.
Thus anticipation becomes a metaphoric presence in an equation involving reversal of fortune, fortuitous turns, dumb luck, and a protracted campaign against some character's agenda. More so even than the characters, readers expect persons in a story to experience frustration, defeat, disappointment, from which point they reorganize, set forth once again to accomplish a cherished goal, mindful of all the successes and failures to be found in literature.
A character who has no Plan B has given up the right to have readers care; a character who anticipates an easy go in a venture, then proceeds to have just that very stress free time is robbing from the reader such senses as suspense, concern, and fear.
Some characters have as a trait the anticipation of success in every venture while others have been led by experience and propaganda to expect nothing. The anticipation of success, so says one philosophical side of an argument, passes along a greater burden; he or she who has neither anticipation nor expectation has nothing to lose.
Anticipation livens up a character, animates and motivates him, sets him up to go forth into some further scene and venture, there to meet the future which, in fiction, is sure to be a challenge.
romance--a type of genre in which a character is forced by circumstances of plot to make choices which will effect her lifestyle; the tracking of a attraction and desire between two persons as they pursue the potential of a partnership; a story in which two individuals seek a partnership based on love and affection; a dramatic narrative in which such added themes as adultery, career, homosexuality, death, old age, historical settings, and abusive behavior may be dealt with; a major pillar of genera fiction.