Showing posts with label beats. Show all posts
Showing posts with label beats. Show all posts

Friday, January 16, 2009

A Twofer

scene, the--the basic unit of dramatic storytelling; an integral moment in a setting which one or more characters have entered with agenda and expectation; the crucible to which the heat of ambition, agenda, or desire is applied; a period of dramatic engagement in a particular setting where personalities and goals collide, producing a sense of movement toward a resolution or trial.

Put enough of these basic units together and they assume a form suggesting a specific path toward some arbitration, trial, discovery, or resolution. As the collection of scenes emerges, the characters in them appear to grow in resolve or stubbornness, producing varying dramatic options to the point where they become memorable enough to eclipse the narrative in which they appear.

In varying degree, scenes have at least the following ingredients: setting, characters, beats, pace, blocking, tension, subtext, dialogue. They may also contain reversals of fortune for one or more characters, shifts in the power exerted by one character or organization over another character or organization, shifts of allegiance within the cast of characters, surprise, discovery of relevant information, and revelation.

The setting is the thematic and physical locale for the scene; the characters are the individuals who come into it, having just been somewhere else. The beats are movements or activities, a pause to consider, a decision to turn a response into a riposte, a reaction to an invitation or an insult. Pace is the tempo with which the beats occur, slow and leisurely or at staccato intensity. Blocking is the sense of movement and placement of characters in the setting, where they will go if they are in motion, where they will remain if sedentary. Tension is the atmospheric pressure of something about to happen, of impending pleasure or gloom or discovery, while subtext is yet another atmospheric pressure, the palpable awareness of the difference between what a character says and what that character is thinking. Dialog is what the characters say to other in ways that express who they are, what they mean, what they intend.

Characters come into scenes with expectations which may be met or frustrated. A character who achieves an expectation, no matter how deserving he may be of the success, may experience buyer's remorse or conversely indulge exuberant celebration. Just as likely, characters may enter scenes with fears, hopes, prejudices. A character who enters a scene with no expectations needs to be sent home and re-costumed to reflect the basic assumption of story that the characters within them have a sense of being right about something.

A character who is right about something--an interpretation, an entitlement, a sense of being a victim, a sense of having something to protect--has earned admittance to the tent of story and must now pursue the goals that drive him, perhaps tentatively at first, but then with the increasing intensity of ambition. 

 Some characters require one or more scenes in which to ratify or shore up their sense of being right, which instills within them the glorious dynamic of defensiveness, which they are free to interpret as Justice must be done. Even the ghost in Hamlet has an agenda, which drives the story forth, stirring up from beyond the grave the stew of ambition, power, and sexual jealousy. That lovely, dysfunctional family, the Macbeths? They are also propelled by ambition, but who can say that Dorothy Gale is a passive observer.

Scenes should be wound about the armature of at least one salient emotion. Characters may not agree with that emotion, may be prevented from recognizing it by the sun-in-the-eyes of their own agenda, but the reader will see through all that and be able to identify the emotion. A significant example of this is found in the character of Bobby Dupea, wanting at this point in the film Five Easy Pieces nothing more than a conventional breakfast in a small roadside lunch room. "You want me to hold the chicken," the waitress asks Bobby, producing not only the crucible overflowing but a subsequent persona for the actor Jack Nicholson.

A scene is a crucible, an arena, a place where characters go armed with the baggage of their past, their attitudes, their agendas, fortified with the toolkit of their abilities and hopes. The scene is the Swiss Army knife of story.


magical realism--dramatic narratives told from the perspective of one or more narrators who have a vision of reality that differs from the conventional; stories in which beings, places, and events appear as though conventional, their existence supported by the behavior of one or more characters and/or the writer; narratives which suggest alternate origins, universes, and abilities than those found in conventional literature.

Against a setting most characters and readers would agree is a rigorously plausible rendition of reality, the writer of magical realism adds one or more fantastical elements that barely slip under the net of reader believability or are not overtly challenged because everything else seems acceptably real. Accordingly, characters in magical realism are less likely to seem vulnerable than those in super realism, the measure of a writer's ability and popularity measured in accordance with the degree to which readers believe their characters are subject to harm. Thus the intriguing comparison between two seemingly incomparable couples, Frederic Henry and Catherine Barkley in Hemingway's A Farewell to Arms, and Lyra Belacqua and Will Parry in Pullman's The Subtle Knife, the former being lovers from an all-too believable wartime reality, the latter lovers in a reality infused with alternate universe topography and magical realism. The argument here is that while the relationship between Henry and Barkley is convincing enough and poignant, the young love romance between Belacqua and Parry is the more memorable because of a greater depth of detail and nuance, in spite of being set in a patently unworldly world. The further argument becomes: no matter how fanciful the setting, if the details of a commonly felt emotion are strong and nuanced enough, the reader is more likely to suspend disbelief to the point of accepting the magic along with the realism.

Such widely diverse authors of magical realism as Ben Okri, Gabriel Garcia Marquez, Isabel Allende, and Alice Hoffman employ the medium with a significant lack of defensiveness, while the Japanese author, Haruki Murikami, is so deft in his applications that the reader may totally buy into his uses of coincidence, dream states, and implied symbolism.

A good governing principle for the use of magical realism is to set one magical element into a world of detailed realistic detail.

Tuesday, November 25, 2008

Perfect Timing

At most concerts performed in the Western world, the concertmaster arrives on stage with a pre-tuned violin, a particular tuning fork or, in more recent times, an electronic device which sounds the Concert A, the A above middle C, which vibrates at 440 cycles per second. The orchestra then proceeds to tune their instruments on that Concert A,

In many motion pictures involving men in the midst of war, some individual of leadership role makes a count-down with his watch, directing all others to synchronize their watches NOW.

Both rituals are signals: some concentrated and coordinated form of behavior is about to take place.

Scenes in short stories and novels are ultimately concentrated and coordinated as well. Interestingly enough, some concert conductors will set the level of the Concert A at 442 cycles per second when the work to be played might profit from a sense of faster pace. The Concert A may be dropped to a 438, as well to suggest a subtle adjustment to tempo.

The writer is more or less the literary equivalent of the concert conductor, most likely to use length of sentences, choice of words, and details or their lack thereof as adjuncts to tempo, and since the writer also has in the literary tool kit the ability to suspend or compress time, the count-down with a wristwatch is not always employed.

Nevertheless. Timing--pacing, if you will--is an important element in a scene, and a musical composition is a nice analogy to have in mind, if not while constructing the scene, then certainly when revising the scene.

By the time we've finished writing the scene, we have a fair idea of how long in virtual time it covers, how much action, how many exchanges of dialogue, how many reactions, how many pauses are part of the recipe. The one ingredient most likely to be overlooked is the pause. Another way to express this situation is to say that there is never nothing going on, no pace, tempo, action, or movement. Rather there is the coordinated form of characters reacting to their surroundings, to one another, to the unexpected circumstances that emerge between them, complicated, perhaps even inhibited or driven by their individual agendas and their fears of being found out.

These moments of drama are called beats. A character doing something is a beat. A character not doing something produces a beat which is the equivalent of a return volley in tennis, an arcing lob or a forehand smash. A scene begins when characters do something or do not do something. And then someone responds. And then someone reacts. And then...

It is not always necessary to have unrelenting action. Indeed, too much action can cut off the emotional responses of the characters, responses which, according to the rate with which they take place can inform the tenor of the scene. Fast action can remind the reader of those iconic film clips of The Keystone Kops, erupting forth in lock-step idiocy; slow action can project lugubriousness or its first cousin, careful concern.

Some scenes need to have the author removed from them, particularly if the author seems to be embarrassed by the pace, the pauses between words or kisses or looks. One way to look at a scene is to consider it as a complex series of reactions between characters who can't fully grasp what's happening to them and who are trying to accommodate to events as well as possible. They are individuals who are facing examinations, performance reviews, legal trials, declarations of love, desires to perform or not perform, called upon under extreme circumstances, absolutely certain of success or failure, morally certain, morally uncertain, wanting to be somewhere else. They are us and we have put them there because we had to out of curiosity and a wish to know.

Monday, October 6, 2008

Making a Scene

The scene is the basic unit of story. To see this unit properly, visualize a pellucid container, a laboratory retort, a British ale glass, a water glass. Into it are poured such elements as character, landscape, ambition, suspense, reversal, surprise. Others, to be sure. Depends on you and, of course, the story. Depending on the length and intent of the story, a number of containers will be required to accomplish the emotional and intellectual dramatic ambition. The material--if any--between these containers in short stories and novels is a particular form of narrative we'll look at later. This same between-the-containers information in stage plays is called stage directions; in the teleplay and screenplay, this narrative information is director's notes and actor cues.

Starting with the first empty container, we have the introduction of certain dramatic and narrative information. Individuals appear on stage, at the very least bearing some form of expectation or anticipation. They expect something to happen, they are warned of an impending event of consequence, they are already awaiting a particular event--or they are expecting things to go on as they have in the past.

In the opening scene of Waiting for Godot, Estragon and Vladimir are already present, doing something. Through their conversation, which features the line, "Nothing to be done," we are introduced to one of the major themes of the story, the added fact that they are where they are because they are waiting for a character named Godot, supplemented with visual and verbal information about the personality of each of the two men. We also begin to harbor the suspicion that Godot, whomever he may be, will never arrive, causing us to speculate on our own about who or what Godot really is and what the significance of his non arrival may be.

Speculation is a necessary quality in opening scenes because the moment the reader/viewer begins to speculate, at that moment the reader/viewer is invested in the story, has some stake in its outcome, perhaps even begins to root for the agenda of one character over the agenda of another.

We are pulled immediately into the opening of Charles Dickens' Great Expectations with the information that the first person narrator as a youngster, couldn't pronounce his name, Phillip Pirrip, and so called himself Pip. This confession reminds many of us of our own early difficulties with language and the resulting linguistic train wrecks. In short order, Pip tells us he is an orphan, living with his sister, an overbearing nag. Pip is given to visiting the graves of his parents. Nice kid, we think, starting to feel sorry for him, already imagining a life of humdrum tedium for him. On one particular visit to his parents' tombstones, a growling, horrific man, his leg in a prisoner's chains, grabs him, threatens him, makes demands of him.

Whether it is the play, Waiting for Godot, or the novel Great Expectations, we have been given dramatic information that remains with us in each subsequent scene, information that directly influences our emotional response and reception of the scenes to come. The aggregate effect of the dramatic information is called throughline or story arc.

Beginning and subsequent scenes contain at least the following elements:

Characters
Setting, the locale or landscape in which a scene is set
Beats, or events
Tempo, the pacing with which characters say or perform the beats
Blocking, the positions characters occupy during the course of a scene
Dialogue, what the characters say to one another
Subtext, the result of what characters say as opposed to what they truly feel

Scenes may contain other information relevant to the story, conditions such as reversal of an agenda, the discovery of new information, shifts of allegiance, moral choices to be made, and surprise.

Scenes in short stories are more likely to run in chronological order, but such movement is not a convention to be strictly observed. In longer works, novels, stage or screenplays, the order of scenes may shift from present to past in order to provide backstory. In longer works with multiple points of view, a shift in time or chronology can be useful in provoking a sense of suspense. While shifting focus to another time, character, or both, a part of the reader's mind remains with an unresolved situation that took place earlier.

Wherever it is set, a scene is an arena, making the analogy between scene and lab retort apt. Compounds and substances are put into the retort which is then set on a flame. The elements of a scene are introduced in anticipation of the heat from internal and external circumstances raising the temperature to a combustion point. Scenes are accordingly heated by circumstances to the goal of producing combustion. Persons and circumstances respond to the heat of pressure or opposition or frustration or grief or seduction or some prize being offered. The ultimate goal of any scene is the presence of a recognizable emotion. The dramatic means of achieving the emotion is by applying enough pressure, heat, intensity, or frustration to cause there to be some eruption which disturbs or accelerates the growing momentum that passes from scene to scene.

In Macbeth, the audience gets an early taste of where things are going when, returning home, Macbeth is hailed by the three witches as the forthcoming Thane of Cawdor. Scene by scene, Macbeth buys into the scenario by which he will actually become Cawdor. One important point in the play comes when, seeing King Malcolm being delivered his dinner by a servant, Macbeth begins riffing on the theme of last supper, quickly equating what he is about to do to Malcolm with the martyrdom of Christ. Thus conscience is introduced into the crucible, the heat of conscience is applied, and before our eyes, Macbeth weakens, combusts, cannot go through with his planned murder.

The final scene in a story, novel, or drama is the ultimate combustion, the unthinkable come to pass, its result an emotion that becomes the key signature of the work. Scenes are microcosms of an orchestrated macrocosm, where the whole--the-result--becomes greater than the sum of its parts. The payoff of a scene is the awareness of a snowflake or two, landing on your head. The payoff of the short story, novel, or drama is being hit with a snowball.

To see this analogy come to brilliant life, read Robertson Davies' Fifth Business, where the narrator tells of ducking a snowball thrown at him by a schoolmate. The snowball hits a passing woman, well into pregnancy. As a consequence, she delivers prematurely, causing the narrator a life of guilt and recrimination. It is not merely that Davies was such an accomplished storyteller, his opening scene serves as a role model for scenes and snowballs everywhere.

Sunday, September 21, 2008

Consequence

One of the basic laws of physical behavior, at least on this particular planet, avers that for every action, there is a reaction of equal force and opposite direction. This law, which I was enjoined to memorize back in tenth grade physics, was introduced by Sir Isaac Newton and is recognized accordingly as Newton's Third Law of motion. Moving into the spheres of Hinduism and its adjunct, Buddhism, the same principals may be expressed as karma or, if you will, karmic law.

From the former, we get an introduction to other Newtonian laws governing the behavior of motion as well as a chance to meet up close the concept of inertia, a tricky governing property that effects the velocity and direction of a particular body of matter. From the latter we get an introduction to payback or merit badges. From the two combined, we get a glimpse into the part of story DNA called consequence.

Even though some modern short stories are little more than what was once called vignette, having less visible connective tissue than a more substantial and nuanced narrative, the most gossamer of them is nevertheless more consequential than what we call everyday life. For those who have played and played with dominoes, the concept of domino theory comes to bear. Dominoes, when arranged on their vertical and arranged in close order, produce the effective spectacle whereby the first domino to fall topples or triggers the next. A fun thing to watch because the pattern of deployment can be so varied. When story comes to a seeming stop, we may look to the arrangement of dominoes or events, adjusting their closeness, perhaps rearranging the pattern. This is better than one size fits all, this is the domino theory: the first domino to fall triggers the rest.


In drama, we have an apt analogy for the domino; the beat becomes an activity that triggers something, a response, an emotion, a suspicion. Drama is measured in beats. Of course time comes into play. Hold that for a beat longer, the director will say, probably because the director wants to sustain the effect the beat produces.

The complex relationship between beats and falling dominoes can be used to keep the reader's inertia intact, reading along, looking for something, something special, something intimate, a whisper, a hint, a bar or two of a song, a scent of something long forgotten but cherished nonetheless. These things call forth evocations of past times with persons seemingly forgotten until they appear now, shimmering in the intensity of remembrance.


In story, it is not one thing and then another, which is episodic. Nor is it one thing after another, which is formulaic and, after a while, predictable. It is one thing because of another. One thing as a consequence of something else.

Thursday, July 3, 2008

Making a Scene

The basic dramatic unit is the scene. Put enough of these units together and they take on a form and a path, developing characters and accelerating complications and insights until they form a vignette, a story, a novel, a play. Like the throw of dice in a game of liar's poker, scenes present varying dramatic options to the point where they become memorable enough to eclipse the narrative in which they appear.

In varying degree, scenes have at least the following ingredients: setting, characters, beats, pace, blocking, tension, subtext,dialog. They may also contain reversals of fortune, shifts in power, changes in attitude, shifts of allegiance, surprise, discovery, revelation.

Characters come into scenes with expectations, which may be frustrated or met. A character who achieves an expectation may experience buyers' remorse or conversely indulge exuberant celebration. Just as likely, characters may enter scenes with fears, hopes, prejudices, agendas. A character who enters a scene with no expectations is coasting, admittedly a judgmental take, nevertheless one supported by the understanding that story requires of characters a sense of being right about something.

A character who is right about something--an interpretation, an entitlement, a sense of being a victim or a protector--has earned admittance to the tent of story and must now pursue the goals that drive him, perhaps tentative at first but then with the increasing intensity of ambition. Some characters require one or more scenes in which to ratify or shore up their sense of being right, which instills within them the glorious dynamic of defensiveness, which they are perfectly free to interpret as justice must be done. Even the ghost in Hamlet has a agenda, which drives the story forth, stirring up from beyond the grave the stew of ambition, sexual jealousy, and power. That lovely, dysfunctional family, the Macbeth? They are also propelled by ambition, but can we say that Dorothy Gale is a passive observer?

The scene is a crucible to which the heat of ambition or agenda or desire is applied. If a scene does not materially advance the movement of story, it may still earn its keep within the narrative by demonstrating or revealing important information about the characters, information that will effect the reception of the characters by the readers.

If scenes are set in landscapes where some characters are more comfortable than other characters, these individuals are at an advantage, which may be exploited, undermined, or neutralized. If scenes are cast in landscapes where none of the characters are comfortable, an added atmosphere of tension seeps into the dialog, the subtext, the likelihood that the crucible will boil over. In the famed motion picture, The Third Man, directed by Sir Carol Reed, the illusive and amoral Harry Lime has a surprise meeting with his chum, Holly Martens. They meet in the Riessenrad, the large Ferris wheel in the Vienna amusement park, the Prater. Looking down upon people beneath his vantage point, Lime compares them to dots, then makes the wry, cynical observation that defines him and separates him from Martens. "In Italy, for thirty years under the Borgias, they had warfare, terror, murder, bloodshed — they produced Michelangelo, Leonardo da Vinci and the Renaissance. In Switzerland, they had brotherly love, they had five hundred years of democracy and peace, and what did that produce? The cuckoo clock."

Arbitrary as it may sound, scenes should be wound around the armature of at least one salient emotion. Characters may not agree with that emotion, may be prevented from recognizing it by the sun-in-the-eyes of their own agenda, but the reader will get it.

And don't forget the scene in a small lunch room, with the character of Bobby Dupea wanting at this point in Five Easy Pieces nothing more than a conventional breakfast. "You want me to hold the chicken," the waitress asks Bobby, producing not only the crucible overflowing but a subsequent persona for the actor Jack Nicholson.

A scene then is a crucible, an arena, a place where characters go armed with the baggage of their past, their attitudes, their agendas, fortified with a toolkit of their abilities and hopes. The scene is the Swiss Army knife of story.

Monday, February 4, 2008

Making a Scene

1. The scene is the basic unit of drama.
2. Most short stories and novels are compilations of scenes strategically arranged for the most effective dramatic result (which is an emotional impact of some sort).
3. Scenes in novels and short stories are often--but not necessarily--connected by narrative, which is in effect stage directions writ large, including but not limited to a particular point of view, an indication of intent, a benchmark of story development, and/or a summary adduced or deduced from things characters have said, done, or not done in earlier scenes.
4. Scenes contain but are not limited to:
A. Landscape/setting
B. Characters
C. Dialogue
E. Tempo
F. Conflict
G. Suspense
H. Tension
I. Beats (events)
J. An awareness of power being exerted or exchanged
K. Reversals
L. Surprises
M. Point of view
5. Characters enter scenes with expectations of some outcome, a hot slot machine in a casino, an argument, approval, being ranked on, being ignored
6. Characters enter scenes believing they are right and/or entitled or...
7. Characters enter scenes wanting to restore some status or balance
8. Successful scenes may lack two or three of 1-7 supra, but fall into the category of endangered species if they lack four or more
9. Epistolary stories do not necessarily have scenes
10. Postmodern stories may have formats (emails, IMs, recorded messages) that do not contain scenes but which nevertheless suggest the presence of past, present, and future scenes
11. Thus scenes have an awareness of time past, time present, and time future
12. Scenes have some relevance however tenuous or thematic to the story at hand
13. A story without scenes is of a piece with a body lacking in cells
14. The arrangement of scenes in a story does not demand a strict chronology or, indeed, any kind of chronology
15. If feng shui works for rooms, there is no reason why it cannot be a useful concept for placement of the scenes in a story.

Saturday, December 29, 2007

Beats

1. Just as police are often injured when they respond to domestic violence calls, the writer needs to be careful about jumping in too precipitously when the characters progress beyond the name-calling stage.

2. An anthology composed of family meal and/or wedding scenes. Think about it.

3. A clock in the background, ticking off critical time, if used with care, adds a precious note of tension and vulnerability. Early in your publishing career, this was brought home when your company did the paperback version of James Grady's novel about the moral ambiguity of the CIA, The Six Days of the Condor, in which an operative is through no fault of his own caught between rival government factions. We're pretty sure they both want him killed. The lesson to be learned was that the movie people thought six days was too long to let Robert Redford dodge about; they changed the title to The Three Days of the Condor.

4. I
knew I wasn't going to get Logan's Run even though I'd done a number of books for one of the two writers, and liked the idea, even though they started out with the concept that because of population explosion and ecological disasters, people were not allowed to live past age thirty. By this time I'd learned a few things and suggested they cut the age down to twenty-one. They both looked at me as if what does he know and in many ways they were right. But somewhere along the way, the age was cut back to twenty-one and within a year one of the two writers was driving a Porsche and the other was still a horse's ass, neither factor being relevant to the way the twenty-one-year age limit spoke to readers.

5. I suspect that I could have used Google to track down his name but as a matter of pride, I spent nearly three weeks trying to remember it on my own. I'd after all read a novel and two collections of his poems. Apparently he began talking to me again later this afternoon. Albert Goldbarth. I could have tried poet U of Kansas. I could have even tried Who Whispered Behind Me, because I knew that, but when you play with memory, there are issues on the table you don't even know about not to mention the ones you do, as in how accurate was the thing you remember in the first place?

6. Speaking of which a character I don't know is telling me that his kids are giving him the pitch about moving him to an assisted living facility, and he has assured me that the business with leaving the gas on under the kettle was not his fault. I don't know enough about him to know whether or not to trust him. He says his name is Phil.

7. It is helpful to eavesdrop on conversations--particularly arguments--between characters you are thinking of signing on.

8. Jerry, a classmate and pal of Lew,one of my ongoing characters, showed up this year as the vegan equivalent of the disabled person who does not need to be in a wheel chair. I think there may be a story brewing because I never thought of him as a vegan and he always seemed pretty trustworthy.

9. Lew, who is normally trustworthy, went to great lengths to steal Jerry's dog, concoct an elaborate plan to disguise the dog, and raise her as his own. But conscience got the better of Lew.

10. At one point in real life, I assisted two Hindu nuns in an elaborate plot to kidnap a dog we suspected of being ill-treated by a wealthy Bengali couple living in Pacific Palisades. The dog's name was Lulu.

11. A beat is a dramatic event that sometimes may be a long pause; everyone connected with it knows it has consequences.

12. Consequences are things that are said, felt, or done as a result of something having been said felt, or done earlier.

13. Without consequences, there is no story.

14. Rae has reached the point of being tired of coming home from work to discover her boyfriend, Harmon, curled up asleep on her new futon with his ex, Meredith.

15. Sometimes, particularly with Sally napping away on her pad, it is difficult to maneuver through my study without getting enmeshed in a good deal of behavior I am trying to understand.